# Troubleshooting [中文](troubleshooting.md) · **English** This page is split out from the [README](../../README.en.md) with common ST-BME user issues and fixes, so you can locate problems by symptom. ### Panel won't open - Refresh the SillyTavern page. - Confirm the extension directory contains `manifest.json`, `index.js`, and `style.css`. - Open the browser console and search for `[ST-BME]`. - Check whether another extension has overridden the top-left menu structure. ### No automatic extraction - Confirm the plugin is enabled. - Confirm the current chat already has assistant replies. - Check "Overview → Recent extraction" and "Tasks → Pipeline overview". - Check whether the memory LLM is available. - If smart triggering is enabled, confirm the current content meets the trigger conditions. - If a restore lock or persistence loading is active, wait for the state to recover. ### Poor recall quality - Configure or repair Embedding. - Run "rebuild vectors". - Check whether recall Top-K, final node limit, and LLM reranking are enabled. - Check whether nodes are too many or too scattered; you can run consolidation or compression. - Check the per-message recall card to confirm the actual injection content. ### The model still sees too much content after old turns are hidden - "Limit rendered chat turns" only reduces frontend loading; it does not save tokens. - To actually control context, enable "hide old turns". - After changing the setting, click "re-apply current hiding". ### Manual extraction says history recovery is paused This is usually because "limit rendered chat turns" is enabled, so the frontend currently loads only the latest N turns. How to handle it: 1. Temporarily disable "limit rendered chat turns", or increase N enough to cover the range you need to process. 2. Refresh the current chat. 3. Then run "extract unprocessed" or "rerun extraction range". This is a protection mechanism; it does not mean the graph was lost. ### Nodes suddenly look cleared - Refresh the page first. - If it recovers after refresh, it is usually a temporary runtime state inconsistency; the persisted graph was not lost. - Check "Overview → Recent recovery" and "Tasks → Persistence". - Do not immediately run "rebuild graph" unless you confirm you want to regenerate all memories from the chat history. ### Recall cards are not displayed - Confirm the target turn is a user message. - Confirm `message.extra.bme_recall.injectionText` is not empty. - Third-party themes must keep `#chat .mes` message nodes and stable turn-index attributes, such as `mesid`, `data-mesid`, or `data-message-id`. - After enabling debug logs, search for `[ST-BME] Recall Card UI`. ### Direct Embedding fails - Check the API URL and model name. - Check the key. - Check browser CORS. - Prefer backend mode first.