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docs: add English README + bilingual usage manual
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# Troubleshooting
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[中文](troubleshooting.md) · **English**
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This page is split out from the [README](../../README.en.md) with common ST-BME user issues and fixes, so you can locate problems by symptom.
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### Panel won't open
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- Refresh the SillyTavern page.
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- Confirm the extension directory contains `manifest.json`, `index.js`, and `style.css`.
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- Open the browser console and search for `[ST-BME]`.
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- Check whether another extension has overridden the top-left menu structure.
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### No automatic extraction
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- Confirm the plugin is enabled.
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- Confirm the current chat already has assistant replies.
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- Check "Overview → Recent extraction" and "Tasks → Pipeline overview".
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- Check whether the memory LLM is available.
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- If smart triggering is enabled, confirm the current content meets the trigger conditions.
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- If a restore lock or persistence loading is active, wait for the state to recover.
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### Poor recall quality
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- Configure or repair Embedding.
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- Run "rebuild vectors".
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- Check whether recall Top-K, final node limit, and LLM reranking are enabled.
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- Check whether nodes are too many or too scattered; you can run consolidation or compression.
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- Check the per-message recall card to confirm the actual injection content.
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### The model still sees too much content after old turns are hidden
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- "Limit rendered chat turns" only reduces frontend loading; it does not save tokens.
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- To actually control context, enable "hide old turns".
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- After changing the setting, click "re-apply current hiding".
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### Manual extraction says history recovery is paused
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This is usually because "limit rendered chat turns" is enabled, so the frontend currently loads only the latest N turns.
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How to handle it:
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1. Temporarily disable "limit rendered chat turns", or increase N enough to cover the range you need to process.
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2. Refresh the current chat.
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3. Then run "extract unprocessed" or "rerun extraction range".
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This is a protection mechanism; it does not mean the graph was lost.
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### Nodes suddenly look cleared
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- Refresh the page first.
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- If it recovers after refresh, it is usually a temporary runtime state inconsistency; the persisted graph was not lost.
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- Check "Overview → Recent recovery" and "Tasks → Persistence".
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- Do not immediately run "rebuild graph" unless you confirm you want to regenerate all memories from the chat history.
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### Recall cards are not displayed
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- Confirm the target turn is a user message.
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- Confirm `message.extra.bme_recall.injectionText` is not empty.
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- Third-party themes must keep `#chat .mes` message nodes and stable turn-index attributes, such as `mesid`, `data-mesid`, or `data-message-id`.
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- After enabling debug logs, search for `[ST-BME] Recall Card UI`.
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### Direct Embedding fails
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- Check the API URL and model name.
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- Check the key.
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- Check browser CORS.
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- Prefer backend mode first.
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